
"Improving the gameplay through the narrative experience of the game"
Hello everyone! My name is Beam, and I'm a game designer with seven years of experience in both digital and board game design. I have worked on various 2D and 3D projects, utilizing tools such as Unity and Unreal Engine.
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One of my greatest strengths is adaptability. Over the years, I have taken on multiple roles across different projects, including game director, game designer, narrative designer, level designer, programmer, UX/UI designer, and 3D modeler. My diverse skill set allows me to quickly adjust to new positions within a team and contribute effectively in different situations.
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As a designer, my goal is to craft unforgettable experiences that immerse players in engaging gameplay and stories.
I'm currently studying for a Master's degree in Digital Narration: Game and Cultural Heritage at the University of Skövde in Sweden.