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GUNFU | Programmer

  • Writer: manbeam3
    manbeam3
  • Jan 11, 2023
  • 2 min read

Updated: Mar 11



GUNFU is an FPS action fighting game where you take on mobs with only your first and your gun. Punch, block, and shoot your way through the level in this 80s Hong Kong action-inspired game.

GUNFU | Unity

ROLES: Programmer


SOFTWARE: Unity

TEAM SIZE; 5 People

DEVELOPMENT TIME: 6 Days

PLATFORM: PC

AVERAGE PLAYTIME: 5 Minutes

YEAR: 2022

GENRE: FPS / Action


DOWNLOAD LINK


This game was made as a part of 7dfps 2022 Game Jam. Our idea for this entry is to create a combo fighting game with a twist of shooting the gun, thus, the name Gun + Kung Fu, GunFu.

The main pillars of this game are cool combo, funny, and adrenaline rush.

Programming

  • Create the game system.

  • Ready the prefab for the design team to work on the level.

With the mechanic design from the team, I created a basic prototype where the basic character controller work and also enemy behavior and its hive controller based on the behavior tree. While waiting for the art asset to finish, I implement a lot of juices into the game to create a more satisfying combat for the player to encounter such as blood/bullet particles, screen shake, or sound effects, and when the art asset is completed, I just swap out the temporary asset with the new asset and the game is completed.


End Result Gameplay


Retrospective

Challenges

Due to the limited amount of time, the design needs to be kept simple enough for me to create within a short amount of time and also fun and satisfying for the player to keep engaged with the game. A lot of coding was implemented quickly to assemble the game so some parts of the code can be a bit messy.


What did I receive

  • Game scope: With limited resources and time, we have learned to use what we have in order to maximize our work efficiency to deliver the final product in time.

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