SAKSITH - Game Designer
- manbeam3
- Oct 18, 2024
- 1 min read
Updated: Mar 11


SAKSITH is a 2D simulation game where you tattoo customers' backs, drawing inspiration from Thai folklore. Originally created during the Thailand Horror Jam 2024, it was later expanded into SAKSITH: Sigil Story, which went on to win first place at the Thai Idea Jam during the Thailand Game Festival 2024.
In a world where monsters from your folklore are like pests, Hunters are needed to exterminate those monsters for the safety of mankind. You are a freshly graduated arcane tattoo master. Your job is to fill those hunters' bare skin with your magical tattoo of their choice.
SAKSITH | Unity
SOFTWARE: Unity
TEAM SIZE; 4
DEVELOPMENT TIME: 1 weeks [Game Jam]
PLATFORM: PC
AVERAGE PLAYTIME: 5-10 Minutes
YEAR: 2024
GENRE: 2D / Simulation
DOWNLOAD LINK
This game was developed during the Thailand Horror Jam 2024, with Thai folklore as its central theme. We combined traditional Thai arcane tattoos with a fantasy-inspired setting, resulting in SAKSITH.
Design Process
Gameplay Design
Designed the core gameplay mechanics, including tattoo template placement and drawing mechanics.
Created a user interface design optimized for the limited time frame of the game jam.
Designed unique resistances for each folklore monsters.
Narrative
Wrote detailed descriptions for each folklore monster in the codex.
Programming
Implemented a custom audio manager with an efficient pooling system to optimize performance.
End Result Gameplay [Game jam]
Retrospective
Challenges
Limited time frame due to the nature of a game jam, combined with daily life constraints that further reduced available development time.
Communication difficulties caused by time zone differences between designers, developers, and artists, making coordination more challenging.
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